FAQs

PSMoveServiceEx Setup and Updating PSMoveService to PSMoveServiceEx

PSMoveServiceEx Setup and Updating PSMoveService to PSMoveServiceEx The original PSMoveService hasn’t been updated for a long time, and now Driver4VR is using its successor, PSMoveServiceEx. The original tutorials are still mostly applicable, but there are a few differences: Installation: Instead of using the PSMoveService Installer, you need to download and install the PSMoveServiceEx Virtual Device […]

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Puppeteer Full-Body Simulation Using Headset and Controllers

Full Body Tracking Emulation with Puppeteer DLC Overview The Puppeteer uses a headset and hand controllers to simulate comprehensive body movements in VR by tracking head and hand positions and inferring full-body poses. Currently available only on PC-VR (SteamVR) as free DLC. First-time setup Here’s a streamlined setup guide for your Driver4VR Puppeteer DLC: Choose

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Requirements

For Kinect One you need USB 3.0 while for Kinect 360 you need USB 2.0. If you note low fps performance then try to switch to the different USB port and disconnect any extra devices. If you are on a desktop consider adding a PCI-e USB adapter. For devices: Joy-Con, PS Move, Wii Remote, Daydream,

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Calibration for body tracking of Kinect 360/One with my VR Setup (Oculus, Vive, Index, etc).

Preparation: Kinect device, adapter and drivers. Kinect is a great alternative for Vive Trackers. It is assumed here that you already have existing VR setup like Oculus, HTC Vive, HTC Cosmos, Valce Index or HP Reverb. Kinect will be used to emulate hip and leg trackers. For Kinect 360 for Xbox and Kinect 2.0 you

Calibration for body tracking of Kinect 360/One with my VR Setup (Oculus, Vive, Index, etc). Read More »